﻿#include "stdafx.h"
#include "main_data_c.h"
#include "SceneManage.h"

void updateScene(HDC hdc)
{
	mainData.flt_81C1838 = sin(mainData.flt_5727448 * 0.0040000002) * 0.15000001 + 0.60000002;
	switch (nScene_482904)
	{
	case 1:
		sceneLogo_44FF20(hdc);
		break;
	case 3:
		sceneLoadingPlay_454DF0(hdc);
		break;
	case 2:
	case 4:
	case 5:
		sub_4556D0(hdc);
		break;
	default:
		break;
	}
	if (mainData.dword_54CA6C0 > 79)
		freeDisplay();
}
